![]() ![]() ![]() A diner is placed automatically at the start of the game on the top level of the vault. In Fallout Shelter: The Board Game the diner produces either two (doubled with Agility training) or one (doubled with Luck training) food. Or maybe even simply 2x triple wide Nuka and then, for variety sake, throw in a triple garden, triple purifier, double diner and double water treatment. This assumes youre staffing them fully with 13S minimum per dweller, of course. The diner will randomly play Nuka-World theme song with the Nuka-World themed patch 1.7. If youre not using Mr Handy, 6x triple wide nuclear is probably enough.The diner is the only food production facility to which faction-specific themes can be applied.The diner was updated with a Halloween themed patch 1.2.Being the Tier I room for food production, the diner becomes obsolete once the Garden is unlocked at 70 dwellers, which subsequently becomes obsolete once the Nuka-Cola bottler is unlocked at 100 dwellers.To increase the speed at which water is produced Place dwellers with better Perception in this room. It is one of the facilities available at the start of the game. The water treatment room creates water for your vault, and is affected by the Perception stat of the vault dwellers working there. ![]() Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms. The water treatment is a room built in Fallout Shelter. The room will gain a +2 production bonus for each connected room. The dining room, like other rooms, gains a production bonus from being connected to another of the same type and level. ![]()
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