![]() ![]() The original had a wire-power optimization puzzle, you would connect 4+ wires between different sockets left with right and some configurations produced more power (this was much harder to visualize and could take a long time) The puzzles were new, they took them from bioshock and others clearly. You used to drag/click items onto your screen (click near the top of your screen to throw a grenade very far, click near the bottom will basically drop it at your feet. ![]() Picking up items/ interacting with objects is cut down majorly (streamlining). Obviously to make use of the scrap mechanics (rewards) The upgrade system was added, same with the vending machines. They added the scrap mechanic completely, this is just pulling from SS2/Prey/etc that came after the original but before this remake ![]() Music is VERY different, there's even some Doom style tracks now, and there are times where there isn't any music playing at all in this remake. ![]()
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